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Character Design - Ravna

Character Concept works for my Bachelor thesis game Mátki. This is our main character Ravna, a young shaman who was expelled from her village due to her uncontrollable magic abilities. She and her reindeer companion have fight their way through the wild in order to get to a safe village.

Outfit changes: The longer skirt was changed to a shorter jacket for rigging and modeling reasons.

Outfit changes: The longer skirt was changed to a shorter jacket for rigging and modeling reasons.

Concept for her weapon tool: a Sami shaman drum which she uses to evoke and direct her magic.

Concept for her weapon tool: a Sami shaman drum which she uses to evoke and direct her magic.

more refined concept, this "edgier" version was scrapped for a more friendlier and shy character in the narrative

more refined concept, this "edgier" version was scrapped for a more friendlier and shy character in the narrative

early concept art

early concept art